===========================================================================
Advanced engine needed  : Boom
Primary purpose         : Single play
===========================================================================
Title                   : Abyssal Speedmapping Sessions: Session 45
Filename                : abyspe45.wad
Release date            : 10/1/2019
Authors                 : TMD - Project Lead
                          Obsidian
                          joe-ilya
                          MDevlin
                          Worm
                          Fuzzball
                          Walter Confalonieri
                          rdwpa
                          
Email Address           : [redacted]
 
Description             : Eight maps made during the forty-fifth
                          Abyssal Speedmapping Session in the space of 2
                          hours, with 15 minutes for music and texture 
                          selection and 15 minutes for bugfixing. Each
                          mapper had the mandatory theme of making every
                          sector in their maps damaging floors.
 
Credits to              : Id Software for Doom II
                          CodeImp of Doom Builder 2
                          SirJuddington for SLADE3
                          Agaures for the Black and Green Texture Pack
                          David Gevert for the Darkbase Texture Pack
 
Additional Credits to   : All the people who attended
                          Fuzzball for the D_DM2INT
                          Xyzzy01 for the final compilation 7 months 
                          after the session(!) 

===========================================================================
 
* Maplist *

MAP01: RNG NRG
Author: joe-ilya
Music: The Beavis And Butthead Rap from one of the console games
Time Taken: 2 hours and few minutes for prep

MAP02: Circulartory System
Author: Worm
Music: Metal Warriors Battle Theme #5
Time Taken: 2 hours plus a few minutes because I suck with textures (imported BlackGreenTechTexturesPack_1﻿ and the sky)
Sky: tnt.wad sky2

MAP03: Choice Piece of Ass
Author: MDevlin
Music: D_RUNNIN
Time Taken: 1 hour 45 minutes-ish

MAP04: Hayaku!
Author: Walter confetti
Music: Something from Iron Maiden, i don't remember the title right now.
Taken from heavy.wad btw
Time Taken: 1 hour and 30 minutes, maybe less

MAP05: Blasphemous Booger Bastards
Author: Fuzzball
Music: Ramones- I wanna be Seda﻿ted (...in WONDERF﻿UL midi fo﻿rm!)
Themes: Damaging Floors of the All kind
Time Taken: ﻿2 hours and a lil extra to fix a bug & test

MAP06: Sticky, Icky
Author: TMD
Music: That talking heads song
Time Taken: 2:20. Mostly finding that midi

MAP07: Somewhere that's Gre...shit that name's taken
Author: Obsidian
Music: "Chimes of Death" by Jimmy
Time Taken: unknown

MAP08: [Will think of one later]
Author: rdwpa
Music: ELP - karn Evil 9
Time Taken: 95 Minutes

===========================================================================
 
* What is included *
 
New levels              : 8
Sounds                  : No
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : MAPINFO
 
 
* Play Information *
 
Game                    : Doom 2
Map #                   : MAP01-MAP08
Single Player           : Designed for
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : None
Difficulty Settings     : None
 
 
* Construction *
 
Base                    : New from scratch
Build Time              : 2 hours per map (with some exceptions)
Editor(s) used          : Doom Builder X, GZDoom Builder, SLADE3, WhackEd4
Known Bugs              : None
May Not Run With        : Vanilla Doom
Tested With             : PrBoom+, ZDoom, GZDoom
 
 
* Copyright / Permissions *
 
Authors MAY use the contents of this file as a base for modification or
reuse.  Permissions have been obtained from original authors for any of
their resources modified or included in this file.
 
You MAY distribute this file, provided you include this text file, with no
modifications.  You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact.  I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
 
 
 
* Where to get the file that this text file describes *
 
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors